Ir para conteúdo

Samael

Membro
  • Total de Posts

    2
  • Registro em

  • Última visita

  • Dias Ganhos

    1

Tudo que Samael postou

  1. CHANGES & FIXES 26/02/2024 General Changes and Fixes: Now, if there are any items stronger than equipped items, it will be highlighted in the first slots of Inventory. Fixed an issue where the game would crash when opening Rewards System in room. Ancestral Guardian and Demonic Ancestral Guardian coordi accessories created before the update have had its status updated. Devastation Runes and Windmaster Runes that still had All Stats % have been updated. Fixed an issue where Devastation Runes and Windmaster Runes were coming with All Stats %. Fixed an issue where the Critical Damage debuff was not applied properly in Spirit Sanctum. Fixed an issue where Discord RPC didn't properly update room information. Fixed an issue where Peryton's +17 Fortification Effect didn't work properly. Fixed an issue where the Name Color would disappear when changing characters in room. Fixed an issue where Golden Slime would appear with the wrong model. Fixed an issue where Ryan's Cut-Ins didn't function properly when transforming. Drops Changes: Drop chances for Scroll of Devastation Rune increased. Ancestral Crypt Card Fragment is now obtainable by defeating Vertus in Ancestral Crypt. Frozen Sanctuary Card Fragment is now obtainable by defeating Arleoth in Frozen Sanctuary. Altar of Invocation Card Fragment is now obtainable by defeating Altar of Invocation's Bosses. Forge and Disassemble Changes and Fixes: Soul Trace Accessory Fragments is now convertable to Altar of Invocation Card Fragment. Fixed an issue where it was not possible to forge cards in bulk at Forge. Altar of Invocation's Boss Card is now forgeable using Altar of Invocation Card Fragment. Scroll of Windmaster Rune is now forgeable in Forge. Scroll of Devastation Rune is now forgeable in Forge. Devastation Rune is now able to disassemble to receive the Scroll back. Windmaster Rune is now able to disassemble to receive the Scroll back. Skill Changes and Fixes: Fixed an issue where Brilliant Prism didn't apply debuff properly. Fixed an issue where the default Shot Storm visual effect was smaller than it should be. (Rin) White screen effect has been removed from the end of Heavenly Judgement skill. (Elesis) Fixed an issue where Jump Attack and Aerial Combo caused hitkill in PVP. Shop Changes and Fixes: (Uno, Peryton and Alice) Fixed an issue where Seamus Skin Pack was displayed in CASH SHOP Package tab. Fixed an issue where Peryton's Accessory Shop contained items above the standard price. Fixed an issue where Pacote do Natal de Gala was missing an image. The Royal Anklet has been added to CASH SHOP for Mari. Fixed an issue where Ancient Weapons could not be purchased from HERO SHOP. Item Visuals and Effects Changes and Fixes: Fixed an issue where Rena Coordi Weapon forged at Forge didn't appear on character properly. Fixed an issue where Dark Wendy's Coordi Boots didn't appear properly on Azin. Fixed an issue where Visual do Floco de Neve visual effect were not working. Fixed an issue where the Olho Maléfico Visual da Fábula Errante Coordi would appear with duplicate status in selection chest. Fixed an issue where Asas do Amor Eterno didn't appear on characters. Fixed an issue where Colar do Matrimonio were not activating visual effect properly. Fixed an issue where Colar do Nobilitas Etéreos were not activating visual effect properly. Fixed an issue where Facas do Nobilitas Etéreos were not activating visual effect properly. Fixed an issue where Pacote de Visuais do Elpheus for Ronan was missing from selection chest. (Decane) Fixed an issue where Escudos Visuais do Prenúncio da Catástrofe coordi didn't appear properly. (Decane) Fixed an issue where Facas Visuais da Fábula Errante coordi had no icon. Fixed an issue where Oceano Azul Coordi were receiving double items. Fixed an issue where Kit Completo do Arquidemonio would give Blood Nightmare Cut-Ins. Fixed an issue where Calças & Luvas do Assassino Impiedoso icon were swapped. Summer Cut-Ins are now shown with the correct icon in Customization Menu. Texts Changes and Fixes: Fixed an issue where certain texts from the last update were in English. Fixed an issue where certain texts from the last update were missing from English version. Pet Changes and Fixes: Fixed an issue where Pet Nobleon's attack effect didn't work properly. Fixed an issue where Pet Obsidion's attack effect didn't work properly. Fixed an issue where Gengar was named after another pet. Fixed an issue where Pet Icy would not appear in the preview. Fixed an issue where Pet Icy's skins didn't work properly. List of Pets that had their attack buffed: Sherbet, Obsidian, Leif, Lune, Soleil, Lian, Glitch, Cyber, Liryan, Paradox Fixed an issue where Berd Jr was received as a quantity item. Room Poses Changes and Fixes: Fixed an issue where [Pose] Régio Lunar would occasionally bug weapons and coordi in room or in gameplay. Fixed an issue where VIP Pose [Nobilitas Etéreos] didn't work properly on male characters. Fixed an issue where VIP Pose [Nobilitas Etéreos] would crash the game when used with Alice. Fixed an issue where [Pedido de Casamento] pose was available for female characters. Ryan's Deus do Trovão pose is now available again. Lapras pose is now available again.
  2. I'LL SHOW YOU THE POWER OF THE DRUID! SHARED SKILL Balanced Skill Balanced Skill Description Tenacious Vitality Lv.1 & Lv.2 Cooldown time reduced: 300/240 sec => 180/120 sec. Wild Roar Now applies defense reduction to target for 5 sec. Nature's Shield Cooldown time reduced: 60 sec => 15 sec. Revitalizing Totem Cooldown time reduced: 30 sec => 20 sec. Energizing Totem Cooldown time reduced: 30 sec => 20 sec. 1st CLASS - DRUID Balanced Skill Balanced Skill Description Twin Blade Lv.3 Base damage increased: 238 => 450. Number of hits increased: 8 => 16 Boulder Crash 1st impact's number of hits increased: 3 => 5. 2st impact's number of hits increased: 2 => 5. Freezing Attack Number of hits increased: 1 => 5. Base damage increased: 255 => 455. Leeching Slime Duration of each slime increased. Now applies Poison to target. Poison deals 90 base damage every 0.8 sec for 10 sec. Titan Axe Lv.3 Base damage increased: 285 => 775. Number of hits increased: 4 => 21. Canyon Carver Base damage increased: 249.8 => 1225. Rock Projectiles now last longer. Rock Projectiles now pierces through target and dealing damage. Rock Projectiles base damage increased: 249.9 => 1225. Big Axe Destruction Base damage increased: 385.5 => 555.5. Number of hits increased: 5 => 33. Thunder Pull Final impact's base damage increased: 480 => 777. Final impact's number of hits increased: 1 => 10. Resurrection Lv.1 & Lv.2 Now also applied to Ryan. HP recovered when resurrected increased: 20/50% => 35/75% Hammering Crusher Base damage increased: 415 => 1225. Number of hits increased: 10 > 18. Nature Commander Number of hits increased: 8 => 42; Base damage increased: 495 => 795. Fright Punisher Skill moves slower, creating more impact during skill duration. Base damage increased: 420 => 1225. Phoenix Assault Number of hits during Phoenix's flight increased: 3 > 15. Number of hits from final explosion increased: 1 > 5. Explosion's base damage increased: 435 => 1500. Bloody Funeral Skill duration increased: 3.3 sec => 5 sec. Base damage increased: 290 => 550. [Special] Heaven's Guardian Now summon three totems and deal damage on contact with target, Base Damage: 550 - Maximum Hits: 110 (per totem). Applied Attack Buff to all players near of the center totem. [Special] Twin Buster Number of hits increased: 91 => 150. Wolf Removed the transformation's duration, now you can cancel the transformation by pressing X. Rolling Attack First dash's base damage increased: 250 => 550. First dash's number of hits increased: 3 => 12. Final claw's base damage increased: 250 => 550. Now applies Bleed and 10% Defense Reduction to target. Berserker First hit's base damage increased: 255 => 555. Final hit's base damage increased: 255 => 555. Number of hits increased. Now applies Bleed and 10% Defense Reduction to target. 2th CLASS - SENTINEL Balanced Skill Balanced Skill Description Backspin Slash First hit's base damage increased: 230 => 440. Final hit's base damage increased: 355 => 655. Soul Impact Base damage increased: 250 => 775. Spinning Phantom Number of hits increased: 6 => 20. Flying Divider Base damage increased: 1000 => 5000. Now summons 10 meteors during the fall. Meteor's base damage: 775. Nephilim Removed the transformation's duration, now you can cancel the transformation by pressing X. Ryan's personal defense buff increased: 50% => 100%. Damage of all combos and attack increased. Nature Punish Final hit's base damage increased: 105 => 705. Number of hits increased: 1 => 5. 3rd CLASS - VIKEN Balanced Skill Balanced Skill Description Nature Frenzy Base damage increased: 290 => 550. Wild Justice Number of hits increased: 2 => 35. Crow Wing Crow Wing applies 10% Defense Reduction debuff on target. Base damage increased: 365 => 1225. Skill duration increased: 1 sec => 2,58 sec. Number of hits increased: 12 => 31. Spiralling Rage Number of hits on each Earth Pillar increased: 1 => 6 4th CLASS - VANQUISHER Balanced Skill Balanced Skill Description Gatling Spiral 1st six hit's base damage increased: 150 => 575. Now applies 10% Defense Reduction Debuff on target after 1st hit. Final hit's number of hits increased: 150 => 1000. Flash Impact Base damage increased: 445 => 900. Power Strike 1st three hit's base damage increased: 375.9 => 775. Final explosion's base damage increased: 325.9 => 1500 Final explosion's number of hits increased: 8 => 16. Fatal Drive 1st hit's base damage increased: 300 => 775. 2nd hit's base damage increased: 300 => 995. Final slash's base damage increased: 450 => 1225. Final slash's number of hits increased: 7 => 10. Furious Boomerang Base damage increased: 340.5 => 1000. Number of hits increased: 8 => 19. Xenocide Lancer 1st three hit's base damage increased: 430 => 1225. Spear throwing's base damage increased: 384 => 1000. Final explosion's base damage increased: 325.9 => 1225. [Special] Furious Storm Skill duration increased: 3 sec => 6 sec. Number of hits increased: 12 => 70. Base damage increased: 1000=> 1775. Magnus Dan Basic combo's damage increased. When transforming, applies 15% Attack and Defense buff to Magnus Dan. Also applies 10% Attack and Defense buff to all nearby allies. Blinding Cross First wave's base damage increased: 345 => 775. First wave's number of hits increased: 3 => 8. Second wave's base damage increased: 345 => 1000. Second wave's number of hits increased: 3 => 10. Lord of Valhalla At the end of the skill, Lord of Valhalla create a fissure in the ground, summoning the power of the abyss. MY NAME IS JIN, IT WOULD BE BEST TO REMEMBER IT! PASSIVE SKILL Balanced Skill Balanced Skill Description End of Days Now can be activated without filling Burning Bar. Iron First Now can be activated without filling Burning Bar. Increased Burning Gauge Consumption Time Burning Mode duration increased: 7/9/11 => 10/12/14. Burning Skill Burning cost when using Skill reduced: 0.75/0.5 => 0.5/0.35. 1st CLASS - FIGHTER BASIC SKILL Balanced Skill Balanced Skill Description Combo Attack Lv.1 Applies 7 hits that deal : 4.32, 4.75, 4.75, 4.75, 4.75, 4.75 & 4.75 base damage to target => Applies 7 hits that deal: 40, 40, 60, 70, 70, 80 & 100 base damage to target. Combo Attack Lv.2 Applies 6 hits that deal : 25, 25, 25, 23 & 26 base damage to target => Applies 6 hits that deal: 50, 75, 100, 125, & 150 base damage to target. Double Attack Base damage increased: 29.5 => 125. Utilizing Combo Base damage increased: 31.9 => 150. Jump Attack Lv.1 & Lv.2 Base damage increased: 5.2/23.72 => 30/75. Apply Jump Base damage increased: 21.4 => 115. Dash Combo Lv.1 & Lv.2 Base damage increased: 5.72/24.8 => 35/100. Dash Attack Lv.1 & Lv.2 Base damage increased: 5/16 => 35/94. Storm Fist Base damage increased: 28 => 125. God of Wind Base damage increased: 55 => 200. Hanuman Base damage increased: 8 => 45. Gatling Chi Base damage increased: 56 => 150. Chi Wave Burning cost reduced: 0.75 => 0.35. Base damage increased: 13.8 => 125. Explosion's base damage increased: 9.2 => 150. Taming the Tiger Burning cost reduced: 0.6 => 0.35. Base damage increased: 84 => 225. SPECIAL SKILL Balanced Skill Balanced Skill Description Dragon Uppercut Lv.2 1st hit's base damage increased: 25 => 250. Uppercut's base damage increased: 167.8 => 440. Descending's base damage increased: 140.8 => 550. Burning Mode: 1st hit's base damage increased: 197 => 440. Uppercut's base damage increased: 140 => 660. Descending's base damage increased: 140.8 => 550. Iron Mountain Assault 1st hit's base damage increased: 285 => 435. 2nd hit's base damage increased: 165 => 435. 3rd hit's base damage increased: 165 => 765. Burning Mode: 1st hit's base damage increased: 52 => 660 2nd hit's base damage increased: 86 => 800 3rd hit's base damage increased: 86 => 1000 Hsing I Palm 1st hit's base damage increased: 175 => 455. Final explosion's base damage increased: 175 => 1000. Burning Mode: Now deals 12 hits before the final explosion. Final explosion's base damage increased: 192 => 1225. White Flower Technique 1st hit's base damage increased: 62 => 445. Final hit's base damage increased: 62 => 666. Overall number of hits increased. Burning Mode: 1st hit's base damage increased: 75.46 => 445. Final hit's base damage increased: 75.46 => 666. Overall number of hits increased. Dragon Squall Lv.2 Base damage increased: 292 => 750. Burning Mode: Base damage increased: 292 => 440. Explosion's number of hits increased: 1 => 20. Crumbling Mountain Strike 1st consecutive attack's base damage increased: 172 => 345. Number of hits increased: 5 => 10. Final hit's base damage increased: 212 => 565. Number of hits increased: 1 => 5. Burning Mode: 1st consecutive attack's base damage increased: 172 => 345. Number of hits increased: 5 => 10. Final hit's base damage increased: 252 => 755. Number of hits increased: 1 => 10. Fist of 10,000 Hells Lv.2 1st hit's base damage increased: 62 => 445. Final hit's base damage increased: 62 => 666. Overall number of hits increased. Burning Mode: 1st hit's base damage increased: 177 =>800. Final explosion's base damage increased: 147.5 => 1000. Overall number of hits increased. Indomitable Spirit 1st hit's base damage increased: 127 => 555. Final hit's base damage increased: 352 => 775. Burning Mode: 1st hit's base damage increased: 127 => 555. Final hit's base damage increased: 352 => 1225. Searing Light Base damage increased: 247 => 455. Overall number of hits increased: 7 => 18. Burning Mode: Base damage increased: 247 => 666. Overall number of hits increased: 6 => 30. Flash of Light 1st move's base damage increased: 330 => 1330. Final hit's base damage increased: 425 => 1425. Number of hits increased: 5 => 23. Now receives Movement Speed Increase Buff after final hit. Big Shot Base damage increased: 1152 => 2000. Number of hits increased: 1 => 8. Combustion Mode (New): After completing the skill, Jin receives Combustion buff. Jin's attack applies continuous burning damage to target. 2nd CLASS - SHISA Balanced Skill Balanced Skill Description True Strike Dragon Tail 1st three hit's base damage increased: 16.4 => 125. Final hit's base damage increased: 16.4 => 225. Burning Mode: 1st hit's base damage increased: 80 => 325. Base damage after 1st hit increased: 12 => 425. Final hit's base damage increased: 12 => 775. Power Rising 1st two hit's base damage increased: 38 => 455. Final hit's base damage increased: 26 => 765. Final hit's number of hits increased: 1 => 5. Burning Mode: 1st hit's base damage increased: 260 => 820. Final hit's base damage increased: 260 => 925. Final hit's number of hits increased: 1 => 5. The Glow! 1st five hit's base damage increased: 27 => 775. Final hit's base damage increased: 27 => 885. Final hit's number of hits increased: 1 => 5. Burning Mode: 1st five hit's base damage increased: 27 => 775. Final hit's base damage increased: 35 => 1225. Final hit's number of hits increased: 1 => 15. Total Smash Base damage increased: 70 => 555. Number of hits increased: 100 => 1000. 3rd CLASS - ASURA Balanced Skill Balanced Skill Description Howls of the Rising Sun 1st hit's base damage increased: 60 => 220. Airstrike's base damage increased: 60 => 320. Skill's overall number of hits increased. Asura Strike 1st two hit's base damage increased: 92 => 250. Number of hits increased: 2 => 6. Burning Mode: 1st two hit's base damage increased: 122 => 350. Number of hits increased: 4 => 16. Asura Slicer 1st two hit's base damage increased: 180 => 350. Final hit's base damage increased: 180 => 550. Final hit's number of hits increased: 1 => 7. Burning Mode: 1st hit's base damage increased: 225 => 400. Final hit's base damage increased: 225 => 600. Final hit's number of hits increased: 1 => 10. Asura Yang 1st hit's base damage increased: 195 => 335. Final hit's base damage increased: 195 => 775. Final hit's number of hits increased: 1 => 3. Burning Mode: 1st hit's base damage increased: 232 => 880. Final hit's base damage increased: 252 => 1100. Final hit's number of hits increased: 1 => 5. Skyfall Now summons doubled Energy Flowers. Base damage increased: 70 => 555. Lotus Blessing (New): After completing the skill, Jin receives the God of War buff for 8 sec. During this time, Jin cannot use skills and receives 500% Attack Increased and Super Armor. His attack also applies 25% Defense Reduction debuff to target. 4th CLASS - RAMA Balanced Skill Balanced Skill Description Striking Snake Onslaught 1st hit's base damage increased: 55 => 255. Final hit's base damage increased: 55 => 355. Final hit's number of hits increased: 1 => 3. Burning Mode: 1st hit's base damage increased: 72 => 255. Final hit's base damage increased: 72 => 455. Final hit's number of hits increased: 1 => 3. Destroyer of Heaven Base damage increased: 55 => 255. Final hit's number of hits increased: 8 => 25 Burning Mode: Frame time to activate next part of Skill increased: You can now press Z at any time after the icon appears over Jin's head until the current animation ends. First part: Base damage increased: 79 => 550. Number of hits increased: 4 => 6. Second part: Base damage increased: 79 => 750 Number of hits increased:4 => 6. Third part: Base damage increased: 66 => 880. Number of hits increased: 3 => 6. Fourth part: Base damage increased: 55 => 1250. Number of hits increased: 3 => 6. White Monkey Washing Face 1st hit's base damage increased: 150 => 355. Final explosion's base damage increased: 45 => 655. Burning Mode: 1st hit's base damage increased: 150 => 355. Final explosion's base damage increased: 45 => 655. Fists of Heaven & Earth Skill duration increased: 20 sec => 30 sec. Now receives 200% Damage Increase during skill's effect. Energy Sphere's base damage increased: 252 => 1225. Kamehameha's base damage increased: 115/145/157 => 425/825/1115. Kamehameha's number of hits increased: 5=> 15.
×
×
  • Criar Novo...